Gallery

If you click on the images below, you can view some hi-res scans of pages from the rulebook. Clicking a link will open a PDF file.

Be patient though, because the files are quite large in size.  They are print quality (300 dpi) so that you can fully appreciate the quality of the original artwork.

Page 1

The opening "mood" page.

The future is a dark and depressing place!

<view the PDF>

   

Page 7

Part of the introduction section.

The book is split into four colour-coded sections, which makes it easy to find what you are looking for during a game.

<view the PDF>

   

Page 23

The Motivation Phase in the Rules section.

<view the PDF>

   

Page 32

Part of the rules covering the Action Phase.

<view the PDF>

   

Page 69

Each faction has a section containing some background information, their stats, special characters etc.  This sample is from the Commonwealth High Guard.

<view the PDF>

   

Page 143

Excerpt from the Weapons section.

There are numerous weapons and other equipment that you can purchase for your characters, which allows you to create specialists for different jobs e.g sniper, close combat, heavy weapons etc

<view the PDF>

   

Page 171

An excerpt from the Skills section.

Each character in your squad can be upgraded with some additional skills.

<view the PDF>

   

Page 185

Some of the Beasts that certain factions can purchase.

The Advancer faction is the key proponent of using beasts to do their fighting, which even includes chimps with guns!

<view the PDF>

You can purchase the 192 page, full colour, hard back rulebook from the Online Store